The decision to remaster original assets had a lot to do with game engine limitations, but an even more important factor was a dedication to preserving the Mass Effect experience for years to come. With Mass Effect Legendary Edition, BioWare took a different approach with equal care, updating the 15-year-old-trilogy to an era of gaming where it feels right at home - even on next-gen consoles.īut why a remaster instead of a remake? Environment and Character Director Kevin Meek tells Inverse that in the early discussions “nothing was off the table” and hints that a remake might still happen one day. We saw as much with Final Fantasy VII Remake last year, where many of the original developers brought Midgar to life just as fans had always imagined it. Executing a remake or a reboot the right way is a labor of love.